R-codes allow you to make it so that some graphics, when equipped, will hide all others with the same r-code.Can set an event sprite to be identical to an actor, with all equipment - useful for cutscenes. Can compose event sprites in the same way.Composite types allow you to make it so that an equipped item can show different graphics on different characters - want an armor graphic to change depending on which gender is wearing it? That can be done.Allows you to have equipped items show up on the actor's on-map character, as well as their face.Can control the hue and opacity of each character graphic as it is added to the composed graphix.Complete control over the order in which the character is composed from the other graphics - ie.Can compose characters and faces from multiple charactersets or facesets.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |